This is a personal side project i've been working on and off now for about 2 weeks. I can't really answer why i ended up doing a Bank Vault of all things. My core idea where to test diffrent materials skills with example glass and how it react with distortion, fresnel and refraction etc. All the lightning in the scene is raw ingame lightning with no adjustment outside the game engine. I hope you guys will enjoy it, as much i did doing it.